Built-in particle system to simulate various effects like fireworks. Gaseous volumetrics with adjustable mass. Unlimited number of working layers: multiple working areas containing only a portion of the scene, easing out the management and pace of objects during the creation of animation. Importing of most postscript files, making the creation of logos easier. Infinite layering of surfaces: A surface of an object may have a virtually infinite amount of textures, shaders etc layered on it. Concerning the 3D features of the application: DiscreetFX retains the rights to other non-Amiga like platforms.Īladdin 4D's Virtual Character Product Representative.Īladeena is a trademark of DiscreetFX and can't be used without permission.Ī-Eon Technology Ltd is allowed to use Aladeena solely for the purpose of promoting Aladdin4D (any version) or the AmiStore App store.Īladdin4D is one of the few modern 3D applications for the Amiga platform, in the sense that it uses an OS-compliant GUI, it supports RTG displays, it utilizes the AmigaGuide Help system and features an Arexx port for scripting. On December 12, 2014, DiscreetFX sold the AmigaOS source code and development rights for Aladdin4D on AmigaOS, ApolloOS, MorphOS & AROS platforms to A-EON Technology Ltd. On December 17th, 2007 Nova Design sold all Aladdin4D inventory, source code and intellectual property rights to DiscreetFX LLC. Nova Design added many modern features and made it easier to use. The 3D program was then acquired and updated by Nova Design, Inc. Aladdin4D was originally created by Greg Gorby at Adspec Programming in Ohio. Aladdin4D is a software program for modeling and rendering three-dimensional graphics and animations, for the Amiga platform.
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